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TOGAKURE Daisuke
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Posted - 2006.06.10 12:44:00 -
[1]
Edited by: TOGAKURE Daisuke on 10/06/2006 12:46:34 As far as I see, killing instas and replacing them with a low-slot module would kill most of the hauler travel thru 0.0 for people that don't control the full route up to empire.
WCS's and instas don't save you from professionally run gatecamp, just from the 1-3 person gatecamps and even then if the only guy is an interdictor, you're dead. If one would need to start putting 3+ 'close warp' modules to a hauler, any gatecamp could catch him without even trying.
Bubbles and interdictors already fixed this. Instas just need to go and be replaced with 'warp to 2.5km' command.
Edit: Make that 'warp to 3.5km' to expose the haulers to a little bit of scrambling and webbing. Then also make it so that scrambled ships can't use gates.
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TOGAKURE Daisuke
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Posted - 2006.06.10 12:50:00 -
[2]
Originally by: Avon
You say this like it is a bad thing. Why the hell should a solo hauler be able to cruise through hostile 0.0?
No, that would be a bad thing.
Also what I think I said, they're definetly not doing it if the camp is run well.
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TOGAKURE Daisuke
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Posted - 2006.06.10 12:58:00 -
[3]
Originally by: Mag's
Well even with Skill based or module based replacements, a solo hauler would still be toast with a well place bubble or interdictor. So you must mean the affect in Empire?
Didn't think of the empire... but do we really care? You can't claim space there anyway.
Maybe just do the radical thing and allow bubbles and interdictor bubbles in empire too! That would be hilarious :)
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TOGAKURE Daisuke
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Posted - 2006.06.10 13:01:00 -
[4]
Originally by: Avon
Must I?
In 0.0 the hauler would have to compromise on wcs / nano's / od's AND cargo.
They're now not compromising anything and still get ganked left and right, loosing cargo and pods.
Warp to 3.5km then, to allow a little window to scramble and web, and then make it so that scrambled ships can't use gates.
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TOGAKURE Daisuke
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Posted - 2006.06.13 03:29:00 -
[5]
An other thing that could replace the instas could be the increased amount of ways to get into different areas of 0.0.
Like when I haul my loot from the deep, I have about 3 routes to choose from and all of them have at least 2-3 jump chokepoints which are camped 23/7. At the moment it's fun, I have around 70% chance to beat the camp by using instas (wcs's wont help, always too many insta-lock tacklers) by using alt scout with a cloak and timing the jumps with great precision.
Increasing the amount of possible ways and removing instas might make it possible that good scouting would reveal an uncamped or very lightly camped combination of jumps and make it again feasible to make a twice-a-month sales run to empire.
If the instas go and there's no viable alternative, then it will be a few alts perma placed on the jump route and then dread hauling. That would be sad :/
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